Sunday, June 12, 2016

Mobile Learning

https://www.learningpool.com/mobile-learning

Describe the Instructional Technology Trend

Mobile Learning is providing students the resources to enhance their skills outside of 
the classroom, utilizing technology readily available on their mobile device, and usable anywhere and anytime.  This can include cell phones/smart phones, tablets, eReaders, iPods, etc. Mobile learning does not include devices that are WiFi dependent, as they cannot truly be used “anywhere,” rather they can only be used anywhere with WiFi access. Mobile learning does not occur in the traditional classroom setting, and the goal is to create opportunities for authentic learning “on the go,” or wherever a student needs to access that learning opportunity.



How do you think this trend is going to impact learning/education?

I think Mobile Learning has the power to make our classrooms truly portable.  If we can replicate class activities within the realm of mobile devices, we can offer learning opportunities to our students anywhere they would send a text or a Snapchat.  I firmly believe in meeting our students were they are, and in this day and age, most students have a smart phone.  In my students’ case, they always have their phone on them, and it is second nature to them to communicate on their mobile device, play games, Google information, etc. The more I can provide instruction or practice opportunities to them through their cell phones, the more natural it will be for them to work in those mobile learning applications.  Mobile learning can make our classroom content accessible and comfortable for our students, no matter where they want to access it.


As an instructional technologist, what do you need to do to keep up with this trend?

The key to keeping up with Mobile Learning is to stay on top of new applications and classroom tools developing mobile features. My goal as an instructional technologist would be to keep an up to date library of applications available to teachers and students that are designed for the various roles necessary to effectively use mobile learning.  For example, teachers need different apps for tracking student work than those that students need to practice vocabulary.  It is also important to remember that just because I like an app for a certain feature doesn’t mean it is the best option for every teacher.  Additionally, my teachers might have a favorite app for something like communicating with students outside of class time, but it is my job to look for new and improved apps that might be higher performing or more suited to my teachers’ needs.  By nature, instructional technology trends are always evolving, and it is my responsibility to keep up with the next best application in Mobile Learning.


Provide three resources (an article, web url and a video) that provide more information on this trend and explain why these resources stood out to you.

Article: “Music Learning and Technology” by William I. Bauer discusses varying levels of technology integration in music classrooms and the effects of said technology on music learning and performance.  I found the following excerpt particularly thought-provoking and pertinent to this discussion on Mobile Learning: “When the iPod was first introduced, one of its attributes cited was the ability to have 1000 songs in your pocket.[5] Now, through WiFi and cellular data connections combined with cloud storage[6] and streaming music services, a person can access nearly any recorded composition on the planet at anytime, from anyplace where they can connect to the Internet.

Web URL110 Free Music Education Apps is a comprehensive list of applications for use in a music classroom.  My favorite thing about this list is that it’s categorized by function, including listening, metronomes, instrument groups, harmony, etc.  This is an excellent starting place for the music teacher working to expand their mobile application library.

Video: This performance of “Requiem (The Fifth)" by The Mountain View College Digital Chamber Ensemble is an excellent example of how mobile apps can fundamentally change music performance.  The performance is extremely musical, which is fascinating considering the absence of any live instruments.  I would encourage you to watch the entire video (it’s only 3:30), as I don’t think further explanation will do it justice!






Design one activity using this trend that can be applied for teaching and learning.

My sample activity for Mobile Learning is a composition project using the application Disco Fingers
  • Students create a Disco Fingers video no more than 30 seconds featuring their loop composition. 
  • Students music include a voice over they recorded or they may import a vocal sample to include in their loop. 
  • Students will write a 3 sentence summary including the following
    • The sound they wanted to evoke with their percussive beat (i.e. strong bass line)
    • Where their voice over came from (personal recording or sample, if sample, who/where is it from?)
    • Their biggest challenge in creating their loop via Disco Fingers (i.e. alignment of beats, balance, etc.)
The Disco Fingers website has excellent examples of similar projects.  The App Preview (including a variety of samples and app features) is embedded below:





Re-use information that you shared for your main post in the discussion forum

This Voki was created as an assignment for EIST6120.  It could also be used to present my favorite mobile applications for my band classroom to other music teachers/band directors.  


http://theoverhead.org/best-online-animation-tool/



References

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